Planning a spatial app for visionOS, Quest, or another immersive platform? Get an interaction plan for how people move, select objects, and use controls in a 3D space. Map app features to your target device and SDK, or work through an issue such as drifting anchors or unreliable hand input. Leave with an interaction brief, implementation steps, or a focused troubleshooting checklist.
Spatial Apps
Plan spatial app interactions, platform architecture, or a troubleshooting path.
Use Spatial Apps
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What it writes
- Spatial interaction and comfort plan
- Platform and SDK implementation outline
- Spatial app troubleshooting checklist
How to use it
Name the headset, engine, SDK version, and one user task in your first message. For a bug, include the expected result, actual result, and the steps that trigger it.
What you bring
- Target headset or spatial platform
- App goal and intended user task
- SDK, engine, and observed issue
- A spatial app idea or current issue
A good fit for
- Choosing spatial interactions for a first visionOS or Quest prototype
- Mapping a 3D app feature to your device and SDK constraints
- Tracing why anchors drift or hand gestures fail in an immersive scene
Ways to start
A few requests this Agent can handle.
I’m building a Quest app for museum visitors to inspect 3D artifacts. Suggest ways to select, move, and reset each object without cluttering the view.
My visionOS app uses SwiftUI and RealityKit for a shared workspace. Outline an implementation plan for placing and reopening a persistent work surface.
In my Unity Quest 3 app, hand tracking loses pinch input after users turn around. Expected input is a stable pinch; what should I check first?
Good to know
This workspace provides text assistance.
- Building or deploying your app
- Testing against your headset or runtime
- Medical or physical-safety advice for immersive use
- Cannot inspect project files, device logs, or headset behavior
- Platform-specific guidance depends on the SDK details you enter
Before you subscribe
What am I buying?
One monthly subscription that opens this Agent and every other Agent on Ai-GEN. Cancel from Account & Billing.
What happens after payment?
Checkout creates or uses your Ai-GEN account. When payment and entitlement are confirmed, the purchased Agent opens. Choose a starter task, add your inputs, and send your first request.
Can I cancel?
Yes. Manage cancellation under Account & Billing → Subscriptions. Review the status and cancellation details shown there before confirming.
Can I use the response in my work?
Use it as a draft to review and adapt. Verify calculations, facts, rights, and suitability before relying on it. Do not provide information you do not have permission to share.
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