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Shaders

Write or explain game shaders for a specific visual effect and graphics platform.

Use Shaders

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Building a game effect, fixing shader code, or learning how a material works? Get shader code for effects such as water, toon shading, dissolve, or screen-space outlines in your target language or engine. Paste existing code for a plain-language walkthrough or share a compiler error for suggested code changes. Leave with a shader snippet, explanation, or focused troubleshooting plan to test in your project.

What it writes

  • Shader snippet for a named visual effect
  • Plain-language explanation of shader code
  • Suggested fix for a shader compile error

How to use it

Name your engine, shader language and version, target hardware, and the exact effect you want. For an error, paste the full message plus the smallest relevant code section.

What you bring

  • Engine and shader language or version
  • Effect goal and target hardware
  • Relevant code and exact error message
  • A shader editor or project to test code

A good fit for

  • Adding a dissolve effect to a Unity game using ShaderLab and HLSL
  • Understanding a GLSL fragment shader that renders a water surface
  • Tracking down a shader compile error before an Unreal Engine build

Ways to start

A few requests this Agent can handle.

Write a Unity ShaderLab shader for a stylized dissolve effect with a glowing edge, suitable for a low-end Android phone.

Explain what this GLSL fragment shader does and why the normals look inverted: uniform sampler2D normalMap; void main() { gl_FragColor = texture2D(normalMap, uv); }

Help diagnose this Unreal Engine custom HLSL compile error, and suggest a code fix: 'undeclared identifier SceneTexture'; I need a screen-space outline.

Good to know

This workspace provides text assistance.

  • Rendering images or measuring performance on your device
  • Replacing graphics programmer review for production shaders
  • Cannot compile shaders or inspect your game project
  • Code suggestions require testing in your engine and target hardware

Before you subscribe

What am I buying?

One monthly subscription that opens this Agent and every other Agent on Ai-GEN. Cancel from Account & Billing.

What happens after payment?

Checkout creates or uses your Ai-GEN account. When payment and entitlement are confirmed, the purchased Agent opens. Choose a starter task, add your inputs, and send your first request.

Can I cancel?

Yes. Manage cancellation under Account & Billing → Subscriptions. Review the status and cancellation details shown there before confirming.

Can I use the response in my work?

Use it as a draft to review and adapt. Verify calculations, facts, rights, and suitability before relying on it. Do not provide information you do not have permission to share.

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